uboat
2021-05-23
Overview
This render was made for my very first client. The concept art was provided by him. My task was to recreate the scene in 3D, and optimize it for 3D printing. Modelling, sculpting, rendering and the setup of the scene was done in Blender. Houdini was used to simulate the clothes and texturing was done in Substance painter. The final image was composited in Affinity photo.
Breakdown
This render was made for my very first client. The concept art was provided by him. My task was to recreate the scene in 3D, and optimize it for 3D printing. Modelling, sculpting, rendering and the setup of the scene was done in Blender. Houdini was used to simulate the clothes and texturing was done in Substance painter. The final image was composited in Affinity photo.